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Absa creatures of aether
Absa creatures of aether








absa creatures of aether absa creatures of aether

If you plan on trying the game, I do believe it can be fun but it is very much is pay to win. Creatures of Aether is a free-to-play card battler set in the Rivals of Aether universe. The elemental tiles are sometimes a pain to deal with because you can be forced to dump a card in an elemental tile that isn’t favorable for your cards element which means your card loses overall stats, there is a specific card that removes elemental tiles but if you didn’t pick that card as your starter, too bad. Rivals of Aether is a fighting game created by Dan Fornes and released on Xbox One, Microsoft Windows, and Nintendo Switch.

#Absa creatures of aether android#

There is a total deck cost limitation meaning each card has a certain cost and if your deck is above the cost you cannot play the deck, I’d love to play all my strongest cards in a single deck but that would never happen. Creatures of aether absa deck android A spin-off version of the game, called Creatures of Aether, was also released for Google Android and Apple iOS in 2020. Cards can level up if you have enough duplicates of the same card which means the game is pay to win. Zetterburn, Forsburn, Clairen and Mollo represent fire Orcane, Etalus, Ranno and Hodan represent water Wrastor, Absa, Elliana and Pomme represent air and. Although I did get a bit of nostalgia because it’s similar to Tetra Master, Creatures of Aether is not nearly as fun nor satisfying. Certain cards in Creatures of Aether have powers and the board does have elemental tiles that can give or remove stats. Creatures of Aether is very much like Tetra Master, a Final Fantasy mini-game but with a twist. I like the game but I absolutely hate it at the same time. It’s super satisfying to use a rival ability and completely change the match. Apart from the micro transactions, it’s a great game. Also this isn’t the games fault but I spend a bit too much time waiting for matches and often face bots. I know the game needs to make money but I don’t think you need to restrict that much stuff from the players who don’t buy the season pass. I do think it’s easy enough to get new cards without paying so that’s good, but it’s hard to level them up because they cost thousands of coins to level up and it’s really hard to get coins. Clash royale, which as a very similar monetary system doesn’t limit that kind of stuff, but keeps the pass rewards as well, still providing incentive to purchase the pass. Also I think it’s a bit silly to put a limit on how much AP you can earn per day. I bought the season past for Guadua, and she’s a really fun and powerful rival, but it seems the only way to get her is with the pass. I love the core gameplay mechanics, but I think this game has a bit too many paywalls.










Absa creatures of aether